Skip to content
Player surviving waves of enemies in a dark red-themed arena with words floating above enemies
Under Experiment

Type to Survive

Every Word Keeps You Alive.

Type to Survive is an experimental browser-based typing game created to explore the combination of fast-paced survival gameplay with typing mechanics. Players must quickly type the words displayed above approaching enemies before they reach the character, turning keyboard accuracy into the primary weapon. The project was built as an experiment in gameplay design, balancing reaction speed, typing proficiency, and increasing difficulty. While the current version is playable on the web, I am conceptualizing a future Android adaptation that transforms it into a traditional endless runner experience by replacing the typing mechanics with mobile-friendly gameplay.

Platforms
Web
Genre
Typing · Endless Runner
Version
Experimental
Released
2026

Gameplay

See it in motion

Watch real gameplay captured directly from the game.

Features

What makes it feel different

Small decisions, repeated thousands of times per match.

  • 01

    Typing-Based Survival

    Defeat approaching enemies by typing the displayed words correctly before they reach you, rewarding both speed and accuracy.

  • 02

    Increasing Challenge

    Face progressively faster enemy waves that continuously test your reaction time, focus, and typing skills.

  • 03

    Experimental Prototype

    Created as a gameplay experiment exploring typing mechanics, with plans to evolve into a mobile endless runner by replacing the typing system.

Gallery

Screenshots

Gameplay showing enemies approaching with words that must be typed
Survival gameplay during an intense wave of enemies

The idea

This was one of the games I created purely as an experiment to explore whether typing mechanics could drive an engaging survival experience. It also serves as the foundation for a future concept that I plan to reimagine as an Android endless runner with redesigned gameplay.

Something broken?

Tell us and we'll fix it

Bug reports from players have shaped nearly every update we've shipped.